Capital Hill Tool Library
Qualtrics

Capital Hill Tool Library | Inventory Management

Streamlining Tool Lending For Volunteers

UX DESIGN  /  WORKFLOW OPTIMIZATION  /  MOBILE-FIRST DESIGN  /  INFORMATION ARCHITECTURE  /  USABILITY TESTING

CONTEXT

The Capitol Hill Tool Library (CHTL) is a nonprofit community tool lending organization in Seattle where volunteers manage inventory, member accounts, and tool transactions during active shifts. The existing system, MyTurn, created usability challenges that slowed volunteers down and increased reliance on staff support.

Our team redesigned the lending and inventory management experience to simplify high-frequency workflows like check-in, check-out, renewals, and inventory management. The project focused on reducing cognitive load, improving task clarity, and creating a mobile-first system that supports both experienced and first-time volunteers.

MY ROLE

UX Designer

TOOLS

Figma, Lovable

TIMELINE

Jan 2026 โ€“ Present

TEAM

Luke Jin, Vy Nguyen, Ji Min Sung, Yoobin Lee, Nathan Do

Capital Hill Tool Library | Inventory Management

Streamlining Tool Lending For Volunteers

UX DESIGN  /  WORKFLOW OPTIMIZATION  /  MOBILE-FIRST DESIGN  /  INFORMATION ARCHITECTURE  /  USABILITY TESTING

CONTEXT

The Capitol Hill Tool Library (CHTL) is a nonprofit community tool lending organization in Seattle where volunteers manage inventory, member accounts, and tool transactions during active shifts. The existing system, MyTurn, created usability challenges that slowed volunteers down and increased reliance on staff support.

Our team redesigned the lending and inventory management experience to simplify high-frequency workflows like check-in, check-out, renewals, and inventory management. The project focused on reducing cognitive load, improving task clarity, and creating a mobile-first system that supports both experienced and first-time volunteers.

MY ROLE

UX Designer

TOOLS

Figma, Lovable

TIMELINE

Jan 2026 โ€“ Present

TEAM

Luke Jin, Vy Nguyen, Ji Min Sung, Yoobin Lee, Nathan Do

Capital Hill Tool Library | Inventory Management

Streamlining Tool Lending For Volunteers

UX DESIGN  /  WORKFLOW OPTIMIZATION  /  MOBILE-FIRST DESIGN  /  INFORMATION ARCHITECTURE  /  USABILITY TESTING

CONTEXT

The Capitol Hill Tool Library (CHTL) is a nonprofit community tool lending organization in Seattle where volunteers manage inventory, member accounts, and tool transactions during active shifts. The existing system, MyTurn, created usability challenges that slowed volunteers down and increased reliance on staff support.

Our team redesigned the lending and inventory management experience to simplify high-frequency workflows like check-in, check-out, renewals, and inventory management. The project focused on reducing cognitive load, improving task clarity, and creating a mobile-first system that supports both experienced and first-time volunteers.

MY ROLE

UX Designer

TOOLS

Figma, Lovable

TIMELINE

Jan 2026 โ€“ Present

TEAM

Luke Jin, Vy Nguyen, Ji Min Sung, Yoobin Lee, Nathan Do

Issues with the current system
Issues with the current system
Issues with the current system

THE PROBLEM

During shifts, volunteers needed to move quickly between members, tools, and transactions. Instead, the existing system slowed them down.

Through interviews, contextual inquiry, surveys, and usability testing, we identified several recurring issues:

THE PROBLEM

During shifts, volunteers needed to move quickly between members, tools, and transactions. Instead, the existing system slowed them down.

Through interviews, contextual inquiry, surveys, and usability testing, we identified several recurring issues:

THE PROBLEM

During shifts, volunteers needed to move quickly between members, tools, and transactions. Instead, the existing system slowed them down.

Through interviews, contextual inquiry, surveys, and usability testing, we identified several recurring issues:

High Cognitive Load

Too many options, cluttered layouts, and unclear feedback make it difficult to know what to do next.

High Cognitive Load

Too many options, cluttered layouts, and unclear feedback make it difficult to know what to do next.

Inefficient Workflows

Check-in and check-out require unnecessary steps and lack a clear, intuitive flow.

Inefficient Workflows

Check-in and check-out require unnecessary steps and lack a clear, intuitive flow.

Poor Findability

Search and filters fail to reliably surface the correct items, slowing down tasks.

Poor Findability

Search and filters fail to reliably surface the correct items, slowing down tasks.

Weak Onboarding

The system assumes prior knowledge and does not support first-time or infrequent volunteers.

Weak Onboarding

The system assumes prior knowledge and does not support first-time or infrequent volunteers.

Mobile Constraints

Designed for desktop, the experience does not adapt well to fast, mobile-first environments.

Mobile Constraints

Designed for desktop, the experience does not adapt well to fast, mobile-first environments.

Therefore we asked,

How might we enable volunteers (new and experienced) to complete check-in, check-out, and inventory tasks quickly and accurately with minimal staff support?

Therefore we asked,

How might we enable volunteers (new and experienced) to complete check-in, check-out, and inventory tasks quickly and accurately with minimal staff support?

Therefore we asked,

How might we enable volunteers (new and experienced) to complete check-in, check-out, and inventory tasks quickly and accurately with minimal staff support?

Mobile and desktop screens
Mobile and desktop screens
Mobile and desktop screens

SOLUTION

Instead of Redesigning Every Part of the Platform, We Focused on Simplifying the Workflows Volunteers Used Most Often: Check-In, Check-Out, Renewals, Inventory Search, and Member Management

SOLUTION

Instead of Redesigning Every Part of the Platform, We Focused on Simplifying the Workflows Volunteers Used Most Often: Check-In, Check-Out, Renewals, Inventory Search, and Member Management

SOLUTION

Instead of Redesigning Every Part of the Platform, We Focused on Simplifying the Workflows Volunteers Used Most Often: Check-In, Check-Out, Renewals, Inventory Search, and Member Management

popups
popups
popups

Check-In / Check-Out

We redesigned transactions into one connected workflow where volunteers could select a member, review active loans, check items in, renew tools, and add new check-outs without jumping between pages.

Check-In / Check-Out

We redesigned transactions into one connected workflow where volunteers could select a member, review active loans, check items in, renew tools, and add new check-outs without jumping between pages.

Check-In / Check-Out

We redesigned transactions into one connected workflow where volunteers could select a member, review active loans, check items in, renew tools, and add new check-outs without jumping between pages.

check in and checkout
check in and checkout
check in and checkout

Mobile-First Design

Volunteers often waited for access to the single check-in computer during busy shifts, slowing down transactions and limiting how many members could be helped at once. To reduce this bottleneck, we redesigned the platform mobile-first so multiple volunteers could complete transactions simultaneously from phones or shared devices.

Mobile-First Design

Volunteers often waited for access to the single check-in computer during busy shifts, slowing down transactions and limiting how many members could be helped at once. To reduce this bottleneck, we redesigned the platform mobile-first so multiple volunteers could complete transactions simultaneously from phones or shared devices.

Mobile-First Design

Volunteers often waited for access to the single check-in computer during busy shifts, slowing down transactions and limiting how many members could be helped at once. To reduce this bottleneck, we redesigned the platform mobile-first so multiple volunteers could complete transactions simultaneously from phones or shared devices.

mobile first
mobile first
mobile first

Improved System Feedback

To address the lack of system feedback identified during research, we introduced clearer confirmation states, stronger selected-state styling, and persistent transaction visibility throughout the platform. These changes helped reduce uncertainty during check-in and check-out workflows, prevented duplicate actions, and gave volunteers clearer feedback about what had successfully completed and what still required attention.

Improved System Feedback

To address the lack of system feedback identified during research, we introduced clearer confirmation states, stronger selected-state styling, and persistent transaction visibility throughout the platform. These changes helped reduce uncertainty during check-in and check-out workflows, prevented duplicate actions, and gave volunteers clearer feedback about what had successfully completed and what still required attention.

Improved System Feedback

To address the lack of system feedback identified during research, we introduced clearer confirmation states, stronger selected-state styling, and persistent transaction visibility throughout the platform. These changes helped reduce uncertainty during check-in and check-out workflows, prevented duplicate actions, and gave volunteers clearer feedback about what had successfully completed and what still required attention.

system feedback
system feedback
system feedback

TEAM ROLES

Roles, Responsibilities & Workflow

TEAM ROLES

Roles, Responsibilities & Workflow

TEAM ROLES

Roles, Responsibilities & Workflow

As a team, we:

As a team, we:

  • Audited the existing system (MyTurn)

  • Identified usability gaps and workflow breakdowns

  • Defined a focused MVP scope

  • Prioritized high-impact tasks (check-in/out + inventory)

  • Iterated on solutions through collaborative design

I focused on translating research into a clear, usable interface:

  • Led the UX redesign of core workflows

  • Defined a task-based interaction model

  • Improved content hierarchy and labeling

  • Designed a mobile-first interface

  • Proposed scalable system structure for future development

  • Led the UX redesign of core workflows

  • Defined a task-based interaction model

  • Improved content hierarchy and labeling

  • Designed a mobile-first interface

  • Proposed scalable system structure for future development

TAKEAWAYS

From this project, I learned:

TAKEAWAYS

From this project, I learned:

Designing for infrequent users requires extreme clarity

Infrequent volunteers canโ€™t rely on familiarity, so the interface must be immediately understandable with clear actions, labels, and flows.

Designing for infrequent users requires extreme clarity

Infrequent volunteers canโ€™t rely on familiarity, so the interface must be immediately understandable with clear actions, labels, and flows.

Systems should guide users, not rely on memory

Users shouldnโ€™t have to remember steps or rules, well-designed systems provide structure and direction to prevent mistakes.

Systems should guide users, not rely on memory

Users shouldnโ€™t have to remember steps or rules, well-designed systems provide structure and direction to prevent mistakes.

Prioritizing simplicity improves usability

Focusing on clarity and removing unnecessary complexity makes tasks easier to understand, faster to complete, and less prone to error.

Prioritizing simplicity improves usability

Focusing on clarity and removing unnecessary complexity makes tasks easier to understand, faster to complete, and less prone to error.

NEXT STEPS

What's Next?

NEXT STEPS

What's Next?

Expanded Usability Testing

Conduct task-based testing with both new and experienced volunteers to validate efficiency, clarity, and independence in real workflows.

Expanded Usability Testing

Conduct task-based testing with both new and experienced volunteers to validate efficiency, clarity, and independence in real workflows.

Refinement

Incorporate feedback to improve hierarchy, guidance, mobile responsiveness, and address edge cases uncovered during testing.

Refinement

Incorporate feedback to improve hierarchy, guidance, mobile responsiveness, and address edge cases uncovered during testing.

Developer Handoff

Deliver annotated high-fidelity designs, user flows, and component documentation to support smooth and scalable implementation.

Developer Handoff

Deliver annotated high-fidelity designs, user flows, and component documentation to support smooth and scalable implementation.

Post-Implementation Validation

Evaluate performance in real shift environments by measuring task time, error rates, and staff intervention, then iterate based on findings.

Post-Implementation Validation

Evaluate performance in real shift environments by measuring task time, error rates, and staff intervention, then iterate based on findings.

Lets Connect!

Lets Connect!

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